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| Ladder de [ZoO] y de [DoWn] - actualizado cada 2 horas |
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El clan Crazy Animals Hit Squad [ZoO] no se encuentra en el ladder!
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El clan Where Is Morts Mom [DoWn] no se encuentra en el ladder!
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| Clan Crazy Animals Hit Squad [ZoO] Chat |
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Bors « Ayer, 23:15 » Mira que no aprovechar el finde de doble ip en el lol... Si ejjjke...
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crises « 20 Jul 2010, 20:42 » por cierto que tengo que actualizarlo desde hace ya un par de semanas... :S
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crises « 20 Jul 2010, 20:42 » el ts2 caca, el vent hay que pasar por caja y el ts3 parece que funciona bastante bien en cuanto a calidad de audio y latencias
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crises « 20 Jul 2010, 20:41 » el mumble me llama la atención desde hace tiempo, pero es un follon instalar el server (o era) y pasaba un poco del tema
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Bors « 20 Jul 2010, 18:58 » es sobre programas de voz, comparan vent, ts2 y mumble. Habria que ver que tal el ts3 en ese aspecto
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Bors « 18 Jul 2010, 02:25 » crises Q.Q
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Bors « 14 Jul 2010, 23:02 » wut? Crises!!
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Raven « 06 Jul 2010, 11:46 » lla kateka es graciosa pero la estrella de la serie es pezones y lo sabes
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Raven « 06 Jul 2010, 11:45 » me estoi viendo todas las nuevas y la hs of the dead es la tipica de gore con echi XD pero parece tar wapa
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Bors « 06 Jul 2010, 04:11 » la karateka esta rallada y es lesbi y la otra es una sadica de cojones xD
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Bors « 06 Jul 2010, 04:10 » Mitsudomoe es la risa, mi preferida es Hitoha xD es la risa esa niña
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Bors « 06 Jul 2010, 04:08 » hay un wevo de series nuevas que prometen, yo quiero ver que tal es High School of the Dead, que ley algo del manga y es de zombies. Tb hay un par de series mas que me interesan
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Raven « 05 Jul 2010, 13:24 » bors mirate esta serie: MITSUDOMOE q es de las nuevas, en serio es la fkn risa
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MorT « 02 Jul 2010, 12:20 » raven a las 4 hoy gvg
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Raven « 30 Jun 2010, 12:28 » jajaja en cuanto lo vi y a sabia q sacarian un gif xDDD
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Bors « 30 Jun 2010, 03:30 » nada mas que añadir xD
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MorT « 29 Jun 2010, 22:54 » raven ente a gvg
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Raven « 26 Jun 2010, 17:10 » ala pos ya lo e pillao con mis 2 cuentassss
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AJAX Chat © 2007 StarTrekGuide
• Se auto-actualiza cada 5 Segundos
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| Noticias recientes |
| Update - Thursday, June 24, 2010 |
Autor: Bors
29 Jun 2010, 15:29
Guild Hall Changes
Druid's Isle: corrected line-of-sight discrepancies that gave an unfair positional advantage, allowing the red Guild Lord and Bodyguard to be attacked from a close-by ledge. Isle of Meditation: corrected spacing discrepancies by moving the blue Bodyguard out of nearby range of the Guild Lord.
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| Update - Thursday, May 27, 2010 |
Autor: Bors
29 Jun 2010, 15:28
Krytan Happenings
Emboldened by public response to the royal bounties, Princess Salma is moving forward with attacks on the White Mantle, stepping up the profile of the targets. Adventurers are urged to do their part in freeing Kryta from the grip of the Unseen Ones' agents.
Skill Changes
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 Core | Crippling AnguishElite Hex Spell. For 8..18..21 seconds, target moves 50% slower and suffers -1..3..3 Health degeneration. (Attrib: Illusion Magic) |
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reduced Energy cost to 10; reduced Health degeneration to 1...5; removed 50% attack speed reduction.
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 Core | Mind WrackHex Spell. For 30 seconds, the next time target foe's Energy drops to 0, that foe takes 15..75..95 damage. (Attrib: Domination Magic) |
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Energy loss is now triggered only by your non-hex Mesmer skills.
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 Factions | OverloadSpell. Target foe takes 5..33..42 damage. If that foe was casting a spell, you deal +5..41..53 damage. (Attrib: Domination Magic) |
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increased recharge to 12 seconds; now recharges 80% faster if the target was using a skill.
Miscellaneous
Rebalanced the rewards for escorting Courier Falken. Rebalanced the rewards for completing Wanted by the Shining Blade quests. Escorting Courier Falken now has different rewards in Normal and Hard Modes.
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| Update - Thursday, June 17, 2010 |
Autor: Bors
29 Jun 2010, 15:24
Krytan Events
Success against Aily the Innocent lends much hope to the people of Kryta, but it comes with the realization of how much difficulty remains. With each battle, the Shining Blade and its allies face tougher foes and see the war edge ever closer to the seat of power. Princess Salma asks that everyone remain vigilant and resolute, as the worst is surely yet to come.
PvP For more information on these changes, please see the Developer Updates page.
Adjusted the location of the Guild Lord and some NPCs in the following guild halls: Druid's Isle Frozen Isle Imperial Isle Isle of Jade Isle of Meditation
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 Prophecies | Defy Pain- 5
 Elite Skill. For 20 seconds you have an additional 90..258..314 Health, an additional 20 armor, and you take 1..8..11 less damage. (Attrib: Strength) |
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split for PvP; changed skill type to stance; removed damage reduction. Oath of Protection: changed functionality to: "While the Bodyguard is alive, the Guild Lord takes no more than 30 damage from each attack or spell and takes 30 less damage each second."
Bug Fixes
Fixed a bug that allowed some War in Kryta miniatures to receive buffs. Fixed a bug that allowed High Priest Alkar to drop Alkar's Concoction on the ground during the quest The Destroyer Challenge. Fixed a bug that prevented Disco Balls from triggering fireworks in some outposts.
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| Update - Friday, May 21, 2010 |
Autor: Bors
22 May 2010, 01:50
Skill Balance
For more information on these changes, please see the Developer Updates page.
-Fast Casting
Fast Casting: functionality of this attribute changed to: "Fast Casting decreases the activation time of your Spells and Signets. (No effect for non-Mesmer skills with an activation time less than 2 seconds.) In PvE, each rank of Fast Casting decreases the recharge time for your Mesmer Spells by 3%."
-Activation Time Cap
Items and skills that improve skill activation time can no longer stack higher than 25%. Single effects that improve skill activation over 25% can exceed this cap. (Fast Casting is not included in this cap.)
PvE and PvP Changes
Assassin
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 Factions | Seeping WoundElite Hex Spell. For 20 seconds, if target foe is suffering from Bleeding or Poison, that foe takes 5..13..16 damage per second. (Attrib: Critical Strikes) |
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increased Energy cost to 15; increased recharge to 12 seconds; reduced movement-speed decrease to 33%.
Elementalist
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 Core | Blinding FlashSpell. Target foe is Blinded for 3..7..8 seconds. (Attrib: Air Magic) |
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increased recharge to 6 seconds.
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 Nightfall | Blinding Surge (PvP)Elite Spell. Target foe is struck for 5..41..53 lightning damage and Blinded for 1..4..5 seconds. If that foe is under the effects of an Enchantment, all adjacent foes are also Blinded for 1..4..5 seconds. This Spell has 25% armor penetration. (Attrib: Air Magic) |
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increased recharge to 6 seconds; increased blind duration to 3...7...8.
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 Factions | Mirror of IceElite Enchantment Spell. For 60 seconds, You deal 5..29..37 cold damage whenever you cast a Water Magic hex. (Attrib: Water Magic) |
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changed duration to 36...55...60 seconds; duration is no longer affected by Energy Storage.
Mesmer
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 Core | Arcane ConundrumHex Spell. For 5..13..16 seconds, Spells cast by target foe and all adjacent foes take twice as long to cast. (Attrib: Illusion Magic) |
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added the following functionality: "When this hex ends, you gain 1...6...7 Energy."
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 EotN | AneurysmSpell. Target foe regains all Energy. For each point of Energy gained in this way, that foe takes 1..3..3 damage. (Attrib: Domination Magic) |
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added the following functionality: for each point of Energy gained by the target foe, all adjacent foes lose 1 Energy (maximum 1...24...30).
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 Prophecies | Chaos StormSpell. Create a Chaos Storm at target foe's location. For 10 seconds, foes adjacent to this location suffer 5..12..15 damage each second. Chaos Storm drains 1..6..7 Energy whenever it strikes a foe casting a spell. (Attrib: Domination Magic) |
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changed functionality to: "Spell. Create a Chaos Storm at target foe's location that lasts for 10 seconds. Each second, foes adjacent to this location take 5...21...25 damage and lose 0...2...2 Energy."
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 Core | ClumsinessHex Spell. For 4 seconds, target and adjacent foes are hexed with Clumsiness. The next time each foe attacks, the attack is interrupted and that foe suffers 10..76..97 damage. (Attrib: Illusion Magic) |
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reduced recharge to 8 seconds.
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 Factions | ComplicateSpell. Interrupt target foe's action. If that action was to use a signet, it and all other signets are disabled for 1..13..17 seconds. (Attrib: Domination Magic) |
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changed functionality to: "Spell. If target foe is using a skill, that skill is interrupted and disabled for target foe and all foes in the area for an additional 5...11...12 seconds."
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 Core | Cry of FrustrationSpell. If target foe is using a skill, that foe and all foes in the area are interrupted and suffer 10..37..46 damage. (Attrib: Domination Magic) |
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increased damage to 15...63...75.
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 Core | Energy SurgeElite Spell. Target foe loses 1..8..11 Energy. For each point of Energy lost, that foe and all nearby foes take 9 damage. (Attrib: Domination Magic) |
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reduced Energy cost to 5; reduced recharge to 15 seconds.
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 Prophecies | Fevered DreamsElite Hex Spell. For 10..22..26 seconds, whenever target foe suffers from a new Condition, all foes in the area suffer from that Condition as well and if that foe has two or more conditions that foe is Dazed for 1..3..3 seconds. (Attrib: Illusion Magic) |
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increased recharge to 10 seconds; the Dazed condition is now applied both at the time this hex is cast—if the target has 2 or more conditions—and whenever the target receives 2 or more conditions.
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 Nightfall | HypochondriaSpell. Target foe suffers from the same Conditions as all foes in the area. |
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reduced recharge to 7 seconds; updated description to reflect its actual behavior.
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 Prophecies | IneptitudeElite Hex Spell. For 4 seconds, the next time target foe attacks, that foe takes 30..114..142 damage and becomes Blinded for 10 seconds. (Attrib: Illusion Magic) |
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reduced recharge to 15 seconds; now also hexes adjacent foes.
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 Prophecies | Keystone Signet- 20
 - 1
 Elite Signet. All of your Signets except Keystone Signet are recharged. All of your non-Signet skills are disabled for 17..7..4 seconds. (Attrib: Inspiration Magic) |
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changed attribute to Fast Casting; reduced recharge to 15 seconds; changed functionality to: "Elite Signet. All of your signets except Keystone Signet are recharged. For 20 seconds, the next 0...5...6 times you use a signet that targets a foe, all other foes adjacent to your target are interrupted and take 15...51...60 damage."
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 Core | Leech Signet- 30
 - ¼
 Signet. Interrupt target foe's action. If that action was a Spell, you gain 3..13..16 Energy. (Attrib: Inspiration Magic) |
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reduced recharge to 20 seconds.
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 Core | Mantra of Inscriptions (PvP)- 20
 - 10
 Stance. For 30..78..94 seconds, signets you successfully activate while in this stance recharge 5..29..37% faster. (Attrib: Inspiration Magic) |
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reduced duration to 5...21...25 seconds; reduced recharge improvement to 10...34...40%.
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 Core | Mantra of Persistence- 15
 - 15
 Stance. For 30 seconds, any Illusion Magic Hex you cast lasts 20..44..52% longer. (Attrib: Inspiration Magic) |
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reduced duration to 5...21...25 seconds, reduced Energy cost to 5; reduced hex duration increase to 10...34...40%.
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 Prophecies | Mantra of RecallElite Enchantment Spell. For 20 seconds, you gain no benefit from it. You gain 10..22..26 Energy when Mantra of Recall ends. (Attrib: Inspiration Magic) |
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increased recharge to 30 seconds.
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 Core | Mantra of Recovery- 20
 - 5
 Elite Stance. For 5..17..21 seconds, spells you cast recharge 33% faster. (Attrib: Fast Casting) |
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reduced recharge to 15 seconds.
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 Core | Mind WrackHex Spell. For 30 seconds, the next time target foe's Energy drops to 0, that foe takes 15..75..95 damage. (Attrib: Domination Magic) |
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changed duration to 5...33...40 seconds; increased damage to target at 0 energy to 15...83...100; added the following functionality: "Whenever that foe is the target of one of your Mesmer skills, that foe loses 1 Energy and takes 5...21...25 damage per point of Energy lost."
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 Factions | OverloadSpell. Target foe takes 5..33..42 damage. If that foe was casting a spell, you deal +5..41..53 damage. (Attrib: Domination Magic) |
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increased recharge to 4 seconds; changed functionality to: "Spell. Target foe takes 5...33...40 damage. If that foe is using a skill, you deal +5...41...50 damage to that foe and all adjacent foes."
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 Prophecies | PanicElite Hex Spell. For 5..17..21 seconds, target foe and all nearby foes suffer -2 Energy degeneration and take 10..68..87 damage whenever they use a signet. (Attrib: Domination Magic) |
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reduced Energy cost to 10; increased recharge to 15 seconds; changed functionality to "Elite Hex Spell. For 1...8...10 seconds, target foe and all nearby foes are hexed with Panic. When a foe hexed with Panic successfully uses a skill, all other nearby foes are interrupted."
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 Prophecies | Phantom PainHex Spell. For 10 seconds, target foe suffers -1..3..3 Health degeneration. When Phantom Pain ends, that foe suffers a Deep Wound, lowering that foe's maximum Health by 20% for 5..17..21 seconds. (Attrib: Illusion Magic) |
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reduced Energy cost to 5; increased Health degeneration to 1...3...4.
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 EotN | Power LockSpell. If target foe is casting a spell or chant, that skill is interrupted and disabled for an additional 5..11..14 seconds. (Attrib: Domination Magic) |
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reduced Energy cost to 5.
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 Factions | Power ReturnSpell. If target foe is casting a spell or chant, that skill is interrupted and target foe gains 10..6..5 Energy. (Attrib: Fast Casting) |
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increased recharge to 7 seconds.
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 Core | Shatter EnchantmentSpell. Remove an enchantment from target foe. If an enchantment is removed, that foe takes 14..83..106 damage. (Attrib: Domination Magic) |
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reduced recharge to 20 seconds.
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 Factions | Signet of Disruption- 20
 - ¼
 Signet. If target foe is casting a spell, the spell is interrupted and that foe suffers 10..43..54 damage. If that foe is hexed, Signet of Disruption can interrupt any non-spell skills. (Attrib: Domination Magic) |
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reduced recharge to 15 seconds.
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 EotN | Signet of Distraction- 20
 - ¼
 Signet. If target foe is casting a spell, that spell is interrupted and disabled for 1..4..5 seconds for each signet you have equipped. (Attrib: Domination Magic) |
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reduced recharge to 15 seconds.
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 Prophecies | Signet of Weariness- 30
 - 2
 Signet. Target foe and all nearby foes lose 3..7..8 Energy. (Attrib: Domination Magic) |
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changed functionality to: "Signet. Target foe and all nearby foes lose 3...7...8 Energy and suffer from Weakness for 1...8...10 seconds."
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 Core | Soothing ImagesHex Spell. For 8..18..21 seconds, target foe and all adjacent foes cannot gain adrenaline. (Attrib: Illusion Magic) |
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increased recharge to 8 seconds.
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 Core | Spirit ShacklesHex Spell. For 5..17..21 seconds, target foe loses 5 Energy whenever that foe attacks. (Attrib: Inspiration Magic) |
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increased recharge to 8 seconds.
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 EotN | Sum of All FearsHex Spell. For 5..17..21 seconds, target foe moves, attacks, and casts Spells 20% slower. (Attrib: Illusion Magic) |
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reduced duration to 1...8...10; increased speed reduction to 33%.
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 Nightfall | Symbolic CelerityEnchantment Spell. For 5..17..21 seconds, all of your signets activate 25..45..52% faster. (Attrib: Fast Casting) |
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increased duration to 36...55...60; increased Energy cost to 15; increased recharge to 30; changed functionality to: "Enchantment Spell. For 36...55...60 seconds, all of your signets use your Fast Casting attribute instead of their normal attributes."
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 Nightfall | TeaseElite Spell. If target foe is using a skill, that foe is interrupted and all foes in the area are interrupted and you steal 0..4..5 Energy from each interrupted foe. (Attrib: Inspiration Magic) |
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changed functionality to: "Elite Spell. If target foe is using a skill, that foe and other foes in the area are interrupted and you steal 0...4...5 Energy from all foes in the area."
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 Prophecies | Wastrel's WorryHex Spell. After 3 seconds, target foe takes 20..84..105 damage. Wastrel's Worry ends prematurely if that foe uses a skill. (Attrib: Domination Magic) |
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now also deals its damage to all adjacent foes.
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 Nightfall | Web of DisruptionHex Spell. Interrupt target foe. For 10 seconds, target foe is Hexed with Web of Disruption. When this Hex ends, that foe is interrupted again. |
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reduced Energy cost to 5.
Necromancer
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 Factions | Spoil VictorElite Hex Spell. For 5..17..21 seconds, whenever target foe attacks or casts a spell on a creature with less Health, that foe loses 25..85..105 Health. (Attrib: Blood Magic) |
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reduced duration to 3...13...15.
PvE-Only Changes
Mesmer
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 Factions | Accumulated PainSpell. Target foe takes 10..30..37 damage. If target foe is suffering from 2 or more Hexes, that foe suffers a Deep Wound for 5..17..21 seconds. (Attrib: Illusion Magic) |
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reduced Energy cost to 5; reduced recharge to 12 seconds; increased damage to 15...63...75.
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 EotN | Calculated RiskHex Spell. For 4..9..10 seconds, target foe has a 50% chance to miss with attacks but does +25..13..9 damage. (Attrib: Illusion Magic) |
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increased duration to 3...20...24 seconds; reduced Energy cost to 5; reduced recharge to 7 seconds; changed functionality to: "Hex Spell. For 3...20...24 seconds, target foe's attacks do +10 damage, but there is a 50% chance that the damage from each attack will be done to that foe instead. (Maximum 15...100 damage.)"
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 Core | Crippling AnguishElite Hex Spell. For 8..18..21 seconds, target moves 50% slower and suffers -1..3..3 Health degeneration. (Attrib: Illusion Magic) |
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reduced Energy cost to 5; reduced recharge to 12 seconds; increased Health degeneration to 1...7...8; changed duration to 5...17...20; added the following functionality: target foe attacks 50% slower.
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 Nightfall PvE only | Cry of PainSpell. Interrupt target foe's skill. If that foe was suffering from a Mesmer Hex, that foe and all foes in the area take 65..100 damage. (Attrib: Sunspear rank) |
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increased recharge to 15 seconds.
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 Core | EmpathyHex Spell. For 5..13..16 seconds, whenever target foe attacks, that foe takes 10..46..58 damage. (Attrib: Domination Magic) |
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added the following functionality: target foe deals 1...12...15 less damage with attacks.
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 Nightfall | Enchanter's ConundrumElite Hex Spell. For 10 seconds, target foe casts enchantments 100% slower. When this hex is applied, that foe takes 30..102..126 damage if not under the effects of an enchantment or hex spell. (Attrib: Domination Magic) |
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reduced recharge to 10 seconds; increased casting penalty for enchantments to 100...180...200%; changed functionality to: "Elite Hex Spell. For 10 seconds, target foe casts enchantments 100...180...200% slower. If target foe is not under the effects of an enchantment when this hex is applied, that foe and all adjacent foes take 10...82...100 damage."
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 Core | Energy Drain (PvP)Elite Spell. Target foe loses 2..8..9 Energy. You gain 2 Energy for each point of Energy lost. (Attrib: Inspiration Magic) |
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increased recharge to 30 seconds.
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 Core | Energy Tap (PvP)Spell. Target foe loses 4..6..7 Energy. You gain 2 Energy for each point of Energy lost. (Attrib: Inspiration Magic) |
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increased recharge to 30 seconds.
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 Factions PvE only | Ether Nightmare (Kurzick)Hex Spell. Target foe loses 5..8 Energy. For each point of Energy lost in this way, that foe and all foes in the area suffer -1 Health degeneration for 10 seconds. (Attrib: Kurzick rank) |
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increased recharge to 25 seconds.
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 Nightfall | FrustrationHex Spell. For 5..17..21 seconds, target foe casts Spells 50% slower and takes 5..41..53 damage whenever interrupted. (Attrib: Illusion Magic) |
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reduced recharge to 7 seconds; this skill now deals double damage whenever a skill is interrupted.
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 Prophecies | Illusionary WeaponryElite Enchantment Spell. For 30 seconds, you deal no damage in melee, but whenever you attack in melee, target foe takes 8..34..42 damage. (Attrib: Illusion Magic) |
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added the following functionality: you have +5 armor for each Illusion Magic skill you have equipped.
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 Prophecies | Mantra of Signets- 30
 - 15
 Stance. For 10..22..26 seconds, the next time you use a Signet, it recharges immediately. (Attrib: Inspiration Magic) |
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reduced cost to 5 Energy; reduced recharge to 20 seconds; changed functionality to: "Stance. For 10...34...40 seconds, you have +3 armor for each signet you have equipped. Whenever you use a signet, 5...49...60 Health."
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 Prophecies | MigraineElite Hex Spell. For 5..17..21 seconds, target foe suffers -1..3..3 Health degeneration and takes 100% longer to cast Spells. (Attrib: Illusion Magic) |
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increased Health degeneration to 1...7...8; reduced recharge to 12 seconds; changed functionality to: "Elite Hex Spell. For 5...17...20 seconds, target foe suffers -1...7...8 Health degeneration and takes 100% longer to activate skills."
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 Nightfall | Mirror of DisenchantmentSpell. Remove one enchantment from target foe. All of that foe's party members also lose that same enchantment. (Attrib: Domination Magic) |
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reduced Energy cost to 5; reduced recharge to 15 seconds.
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 Nightfall | MistrustHex Spell. For 6 seconds, the next spell that target foe casts on one of your allies fails and deals 15..63..79 damage to that foe and all nearby foes. (Attrib: Domination Magic) |
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reduced recharge to 12 seconds; increased damage to 30...114...135.
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 Factions | Psychic InstabilityElite Spell. Interrupt target foe's action. If that action was a spell that foe is knocked down. (50% failure chance with Fast Casting 4 or less.) (Attrib: Fast Casting) |
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increased recharge to 12 seconds; changed functionality to: "Elite Spell. Interrupts the target foe's action. If that action is a skill, that foe and all nearby foes are knocked down for 2...4...4 seconds. (50% failure chance with Fast Casting 4 or less.)"
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 Factions | Shared BurdenElite Hex Spell. For 5..17..21 seconds, target foe and all nearby foes attack, cast spells, and move 33% slower. (Attrib: Illusion Magic) |
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reduced Energy cost to 5; reduced recharge to 15 seconds; increased slow percentage to 50%.
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 Prophecies | Shatter DelusionsSpell. Remove one Mesmer hex from target foe. If a hex was removed, that foe takes 15..63..79 damage. (Attrib: Domination Magic) |
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reduced recharge to 6 seconds; now deals damage to adjacent foes.
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 Nightfall | Signet of Clumsiness- 15
 - ¼
 Signet. If target foe is attacking, that foe is interrupted and takes 15..51..63 damage. (Attrib: Illusion Magic) |
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reduced recharge to 8 seconds; changed functionality to: "Signet. If target foe is attacking, that foe and all adjacent foes are interrupted and take 15...51...60 damage. Any foes using attack skills are knocked down."
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 Nightfall | Spiritual PainSpell. Target foe takes 15..63..79 damage. If that foe is near a spirit, all other nearby foes take 15..63..79 damage, and this skill recharges instantly if it hits a spirit. (Attrib: Domination Magic) |
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reduced Energy cost to 5; reduced recharge to 7 seconds; changed functionality to: "Spell. Target foe takes 15...63...75 damage. All hostile summoned creatures in the area of that foe take 25...105...125 damage."
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 Factions | Stolen SpeedElite Hex Spell. For 5..17..21 seconds, target foe's spells take 25% longer to cast and your spells targeting that foe take 25% less time to cast. (Attrib: Fast Casting) |
| | | | |
increased recharge to 12 seconds; changed functionality to: "Elite Hex Spell. For 1...8...10 seconds, spells cast by the target foe and all adjacent foes take 100% longer to cast. Spells targeting these foes that are cast by you or your allies take 50% less time to cast."
 | | | | 
 Factions | Unnatural Signet- 40
 - 1
 Signet. Target foe takes 15..63..79 damage. If that foe was a summoned creature, this signet does double damage and recharges instantly. (Attrib: Domination Magic) |
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reduced recharge to 10 seconds; changed functionality to: "Signet. Target foe takes 15...63...75 damage. If that foe is under the effects of a hex or enchantment, foes adjacent to your target take 5...41...50 damage."
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 EotN | Wandering EyeHex Spell. For 4 seconds, the next time target foe attacks, that attack is interrupted and all nearby foes take 10..76..97 damage. (Attrib: Illusion Magic) |
| | | | |
reduced Energy cost to 5; increased recharge time to 12 seconds; increased damage dealt to 30...94...110.
Common Skills
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 EotN PvE only | MindbenderEnchantment Spell. For 10..16 seconds, you move 20..33% faster and your Spells take half as long to cast. (Attrib: Asura rank) |
| | | | |
reduced spell activation time decrease to 20%.
Consumable Items
[Blue Rock Candy] reduced skill activation time decrease to 20%. [Pumpkin Pie] reduced skill activation time decrease to 15%. [Red Rock Candy] reduced skill activation time decrease to 25%.
PvP-Only Changes
Elementalist
 | | | | 
 Core | Ward Against Melee (PvP)Ward Spell. You create a Ward Against Melee at your current location. For 1..15..19 seconds, non-Spirit allies in this area have a 50% chance to block melee attacks. (Attrib: Earth Magic) |
| | | | |
merged with PvE version; this skill now functions the same in PvE and PvP.
Mesmer
 | | | | 
 Factions | Accumulated PainSpell. Target foe takes 10..30..37 damage. If target foe is suffering from 2 or more Hexes, that foe suffers a Deep Wound for 5..17..21 seconds. (Attrib: Illusion Magic) |
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reduced energy cost to 5; reduced recharge to 15 seconds.
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 EotN | Calculated RiskHex Spell. For 4..9..10 seconds, target foe has a 50% chance to miss with attacks but does +25..13..9 damage. (Attrib: Illusion Magic) |
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increased duration to 3...10...12 seconds; increased recharge to 12 seconds, changed functionality to: "Hex spell. (3...10...12 seconds.) Target foe deals +10 damage. Whenever target foe hits with an attack, there is a 50% chance the damage will be redirected to that foe (maximum 10...60)."
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 Core | Crippling AnguishElite Hex Spell. For 8..18..21 seconds, target moves 50% slower and suffers -1..3..3 Health degeneration. (Attrib: Illusion Magic) |
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increased health degeneration to 1...7...8; changed duration to 5...17...20; added the following functionality: target foe attacks 50% slower.
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 Nightfall | Enchanter's ConundrumElite Hex Spell. For 10 seconds, target foe casts enchantments 100% slower. When this hex is applied, that foe takes 30..102..126 damage if not under the effects of an enchantment or hex spell. (Attrib: Domination Magic) |
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increased casting penalty for enchantments to 100...180...200%; changed functionality to: "Elite Hex Spell. For 10 seconds, target foe casts enchantments 100...180...200% slower. If target foe is not under the effects of an enchantment when this hex is applied, that foe and all adjacent foes take 10...100 damage."
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 Core | EmpathyHex Spell. For 5..13..16 seconds, whenever target foe attacks, that foe takes 10..46..58 damage. (Attrib: Domination Magic) |
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split for PvP; retains original functionality.
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 Core | Energy Drain (PvP)Elite Spell. Target foe loses 2..8..9 Energy. You gain 2 Energy for each point of Energy lost. (Attrib: Inspiration Magic) |
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merged with PvE version; this skill now functions the same in PvE and PvP.
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 Core | Energy Tap (PvP)Spell. Target foe loses 4..6..7 Energy. You gain 2 Energy for each point of Energy lost. (Attrib: Inspiration Magic) |
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merged with PvE version; this skill now functions the same in PvE and PvP.
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 Nightfall | FrustrationHex Spell. For 5..17..21 seconds, target foe casts Spells 50% slower and takes 5..41..53 damage whenever interrupted. (Attrib: Illusion Magic) |
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split for PvP; retains original functionality.
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 Prophecies | Illusionary WeaponryElite Enchantment Spell. For 30 seconds, you deal no damage in melee, but whenever you attack in melee, target foe takes 8..34..42 damage. (Attrib: Illusion Magic) |
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split for PvP; retains original functionality.
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 Core | Mantra of Inscriptions (PvP)- 20
 - 10
 Stance. For 30..78..94 seconds, signets you successfully activate while in this stance recharge 5..29..37% faster. (Attrib: Inspiration Magic) |
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merged with PvE version; this skill now functions the same in PvE and PvP.
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 Prophecies | Mantra of Signets- 30
 - 15
 Stance. For 10..22..26 seconds, the next time you use a Signet, it recharges immediately. (Attrib: Inspiration Magic) |
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reduced cost to 5 energy; reduced recharge to 20 seconds; changed functionality to: "Stance. For 10...34...40 seconds, whenever you use a signet, you gain 5...49...60 Health."
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 Prophecies | MigraineElite Hex Spell. For 5..17..21 seconds, target foe suffers -1..3..3 Health degeneration and takes 100% longer to cast Spells. (Attrib: Illusion Magic) |
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reduced recharge to 12; increased health degeneration to 1...7...8; reduced duration to 3...10...12 seconds; changed functionality to: "Elite Hex Spell. For 3...10...12 seconds, target foe suffers -1...7...8 Health degeneration and takes 100% longer to activate skills."
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 Nightfall | Mirror of DisenchantmentSpell. Remove one enchantment from target foe. All of that foe's party members also lose that same enchantment. (Attrib: Domination Magic) |
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split for PvP; retains original functionality.
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 Nightfall | MistrustHex Spell. For 6 seconds, the next spell that target foe casts on one of your allies fails and deals 15..63..79 damage to that foe and all nearby foes. (Attrib: Domination Magic) |
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increased damage to 10...90...110.
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 Factions | Psychic InstabilityElite Spell. Interrupt target foe's action. If that action was a spell that foe is knocked down. (50% failure chance with Fast Casting 4 or less.) (Attrib: Fast Casting) |
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increased recharge to 12 seconds; changed functionality to: "Elite Spell. Interrupts the target foe's action. If that action is a skill, that foe and all adjacent foes are knocked down for 2...3...3 seconds. (50% failure chance with Fast Casting 4 or less.)"
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 Factions | Shared BurdenElite Hex Spell. For 5..17..21 seconds, target foe and all nearby foes attack, cast spells, and move 33% slower. (Attrib: Illusion Magic) |
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split for PvP; retains original functionality.
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 Prophecies | Shatter DelusionsSpell. Remove one Mesmer hex from target foe. If a hex was removed, that foe takes 15..63..79 damage. (Attrib: Domination Magic) |
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now deals damage to adjacent foes.
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 Nightfall | Signet of Clumsiness- 15
 - ¼
 Signet. If target foe is attacking, that foe is interrupted and takes 15..51..63 damage. (Attrib: Illusion Magic) |
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reduced recharge to 12 seconds; changed functionality to: "Signet. If target foe is attacking, that foe and all adjacent foes are interrupted and take 15...51...60 damage. Any foes using attack skills are knocked down."
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 Nightfall | Spiritual PainSpell. Target foe takes 15..63..79 damage. If that foe is near a spirit, all other nearby foes take 15..63..79 damage, and this skill recharges instantly if it hits a spirit. (Attrib: Domination Magic) |
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reduced Energy cost to 5; reduced recharge to 20 seconds; changed functionality to: "Spell. Target foe takes 15...63...75 damage. All hostile summoned creatures in the area of that foe take 25...105...125 damage."
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 Factions | Stolen SpeedElite Hex Spell. For 5..17..21 seconds, target foe's spells take 25% longer to cast and your spells targeting that foe take 25% less time to cast. (Attrib: Fast Casting) |
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increased recharge to 12 seconds; changed functionality to: "Elite Hex Spell. For 1...8...10 seconds, spells cast by the target foe and all adjacent foes take 100% longer to cast. Spells you cast that target these foes take 50% less time to cast."
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 Factions | Unnatural Signet- 40
 - 1
 Signet. Target foe takes 15..63..79 damage. If that foe was a summoned creature, this signet does double damage and recharges instantly. (Attrib: Domination Magic) |
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reduced recharge to 20 seconds; changed functionality to: "Signet. Target foe takes 15...63...75 damage. If that foe is under the effects of a hex or enchantment, foes adjacent to your target take 5...41...50 damage."
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 EotN | Wandering EyeHex Spell. For 4 seconds, the next time target foe attacks, that attack is interrupted and all nearby foes take 10..76..97 damage. (Attrib: Illusion Magic) |
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increased recharge to 12 seconds.
Skill-Related Changes
Hard Mode no longer affects monsters' activation speed for skills with default activation times under 2 seconds. Monsters in the Underworld and Fissure of Woe now have innate health regeneration in Hard Mode only. Monsters in the Underworld and Fissure of Woe now have reduced health totals in Hard Mode only. Improved the durability of King Frozenwind and his Ice Elemental allies in the quest "Servants of Grenth." Improved the skill bars of King Frozenwind and his Ice Elemental allies in the quest "Servants of Grenth." Reduced the number of Skeletons of Dhuum in the quest "Servants of Grenth." Reduced the number of Terrorweb Dryders in the quest "Four Horsemen." Improved the skill set used by Mindblade Specters in the Underworld. Improved the skill set used by Spectral Vaettir in Jaga Moraine. Improved the skill set used by Wind Riders in the Maguuma Jungle.
Bug Fixes
Fixed a bug that caused  | | | | 
 EotN PvE only | Ebon Vanguard Assassin SupportSpell. Summon a level 14..20 Ebon Vanguard Assassin that has Iron Palm, Fox Fangs and Nine Tail Strike. This summoned Assassin Shadow Steps to target foe. If that foe is a Charr, the Assassin lives for 24..30 seconds. If target foe is not a Charr, the Assassin lives for 12..15 seconds. (Attrib: Ebon Vanguard rank) |
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(NPC) to summon an incorrectly named Assassin. Fixed a bug that allowed characters with  | | | | 
 Factions | Shadow Form (PvP)Elite Enchantment Spell. For 5..13..16 seconds, all hostile Spells that target you fail and all attacks against you miss. When Shadow Form ends, lose all but 5..41..53 Health. (Attrib: Shadow Arts) |
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to exceed its damage cap with some skills. Fixed a bug that caused  | | | | 
 Factions | Sliver ArmorEnchantment Spell. For 5..10..11 seconds, you have 25..45..52% chance to block attacks and whenever you are the target of a hostile Spell or attack one nearby foe is struck for 5..29..37 earth damage. (Attrib: Earth Magic) |
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to always deal damage to the same foe. Fixed a bug in the description for  | | | | 
 Prophecies | Symbol of WrathSpell. For 5 seconds, foes adjacent to the location in which the spell was cast take 8..27..34 holy damage each second. (Attrib: Smiting Prayers) |
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by removing the reference to double damage. Fixed a bug that prevented Lawrence Crafton from using his custom skill. Fixed a bug that caused Shining Blade allies to occasionally use incorrect dialogue.
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| Actualización del 29 de abril de 2010 |
Autor: Bors
30 Abr 2010, 15:18
Eventos de Tyria
Con la reciente declaración de guerra, los movimientos por parte de ambos bandos se han multiplicado. Se han notificado varios incidentes con el Manto Blanco desde la Colina del Bribón hasta la Terraza de Nebo. Lo más probable es que estos interrogatorios y actos de opresión sean una respuesta al apoyo cada vez mayor entre la población a la Princesa Salma y la Hoja Brillante.
Torneos automatizados
Se ha actualizado el trofeo de los torneos automatizados de 2010 en el Gran Templo de Balthazar.
Errores corregidos
Se ha corregido un error que provocaba que los Centinelas de fuego pequeño sufrieran demasiada degeneración de salud en sala del clan de la Isla de Fuego. Se ha corregido un error que impedía que la opción “Minimascotas de edición limitada” se mostraran en el Monumento a la Devoción en el Museo de Monumentos.
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